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Januar 2020

Can Augmented Reality Shorten the Learning Curve?KnowledgeResearch

Can Augmented Reality Shorten the Learning Curve?

Exploring the benefits of augmented reality in education and corporate training. Burgeoning technologies like augmented…
19. Januar 2020
LOOM|VR – Strengthening job-related competencies by interactive 360° video trainingExamples

LOOM|VR – Strengthening job-related competencies by interactive 360° video training

Social and communication skills are becoming increasingly important for the professional context in a digitalised…
18. Januar 2020
Learning through Exponential Growth in 2020Examples

Learning through Exponential Growth in 2020

Over the last five years, I have personally journeyed down a path to adoption of…
17. Januar 2020
9 Augmented Reality Trends to Watch in 2020: The Future is HereKnowledgeResearch

9 Augmented Reality Trends to Watch in 2020: The Future is Here

On the eve of the upcoming 2020, we decided to summarize the achievements of the…
17. Januar 2020
Interaktive Erlebniswelten erobern HamburgExamples

Interaktive Erlebniswelten erobern Hamburg

In Hamburg entstehen immer neue interaktive und digitale Erlebniswelten, die neben den klassischen Attraktionen für…
17. Januar 2020
Den Klimawandel auf der Grünen Woche selbst erlebenExamples

Den Klimawandel auf der Grünen Woche selbst erleben

Eine reale Bedrohung, die für viele Menschen immer noch sehr abstrakt ist: Der Klimawandel ist…
17. Januar 2020
The Pro Gamer’s Secret Training Tool? Eye Tracking.KnowledgeResearch

The Pro Gamer’s Secret Training Tool? Eye Tracking.

Riot Games’ League of Legends is one of the top games in the rapidly growing…
16. Januar 2020
The Death of the Training Department (Part Seven) : Assessing AssessmentKnowledgeResearch

The Death of the Training Department (Part Seven) : Assessing Assessment

A series of blog posts encouraging discussion about the future of enterprise training and L&D.…
16. Januar 2020