(c) 2025 – Torsten Fell

Through Partnership with Pico Interactive, Ophthalmologists Tap into Olleyes VRP (Virtual Reality Platform) to Provide At-Home CareExamples
Through Partnership with Pico Interactive, Ophthalmologists Tap into Olleyes VRP (Virtual Reality Platform) to Provide At-Home Care
Through Partnership with Pico Interactive, Ophthalmologists Tap into Olleyes VRP (Virtual Reality Platform) to Provide…
30. November 2020
Virtuelles Lernen: vom Wissen zur KompetenzKnowledgeResearch
Virtuelles Lernen: vom Wissen zur Kompetenz
Brauchten wir erst eine Corona-Krise, um zu erkennen, dass unsere etablierten Weiterbildungsformate weder dem Anspruch…
30. November 2020
Worldwide Spending on Augmented and Virtual Reality Forecast to Deliver Strong Growth Through 2024, According to a New IDC Spending GuideKnowledgeResearch
Worldwide Spending on Augmented and Virtual Reality Forecast to Deliver Strong Growth Through 2024, According to a New IDC Spending Guide
Worldwide spending on augmented reality and virtual reality (AR/VR) is forecast to accelerate out of…
30. November 2020Zürcher Start-up macht Avatare für OnlineeventsKnowledgeResearch
Zürcher Start-up macht Avatare für Onlineevents
Weil die Hausmesse von Ingram Micro abgesagt wurde, hat das Unternehmen Bandara beauftragt, einen virtuellen…
30. November 2020Merge Cube AR Teaching Tools Coming To Instagram And FacebookExamples
Merge Cube AR Teaching Tools Coming To Instagram And Facebook
Merge Labs brings its AR-enabled educational cube to social media. When Merge Labs launched their…
30. November 2020Accenture Virtual Experience SolutionExamples
Accenture Virtual Experience Solution
The Accenture Virtual Experience Solution (AVEnueS) is a virtual reality (VR) training experience that makes…
27. November 20204 Tips for Managing Virtual Reality ContentKnowledgeResearch
4 Tips for Managing Virtual Reality Content
According to McKinsey, about half of in-person learning programs scheduled for the first half of…
27. November 2020AR- und VR-Ausgaben nehmen jährlich um 54 Prozent zuKnowledgeResearch
AR- und VR-Ausgaben nehmen jährlich um 54 Prozent zu
Gemäss neuesten Zahlen von IDC erhöhen sich die weltweiten Ausgaben für Augmented und Virtual Reality…
27. November 2020Realize Medical releases remote collaboration feature for its ‘Elucis’ VR platform for 3D content creation and sharingKnowledgeSoftware/Apps
Realize Medical releases remote collaboration feature for its ‘Elucis’ VR platform for 3D content creation and sharing
Realize Medical, Inc. has announced the release of its new integrated remote networked collaboration feature…
27. November 2020Rhomberg Sersa Rail Group investiert in die virtuelle ZukunftExamples
Rhomberg Sersa Rail Group investiert in die virtuelle Zukunft
Bahntechnik-Komplettanbieter unterstreicht seine Innovationsstrategie mit Investment in „Mixed Reality“-Technologieführer NXRT Das international tätige Bahntechnik-Unternehmen Rhomberg…
27. November 2020