(c) 2025 – Torsten Fell

#talkmittorsten – 009 – Kollaboratives Trainieren & Lernen in der Polizeiausbildung Rheinland-Pfalz#talkmittorstenExamples
#talkmittorsten – 009 – Kollaboratives Trainieren & Lernen in der Polizeiausbildung Rheinland-Pfalz
Echtzeitsimulation mittels Spatial Computing und Einsatzmöglichkeiten im polizeilichen Hochschulstudium Rheinland-Pfalz · Simulationszentrum der Hochschule der…
4. November 2020
Virtro Entertainment Inc. announces availability of its Virtual Reality job interview simulatorExamples
Virtro Entertainment Inc. announces availability of its Virtual Reality job interview simulator
Virtro Entertainment Inc., a provider of competency-based immersive training simulations, has today announced the availability…
4. November 2020
KLM Cityhopper introduces Virtual Reality training for pilotsExamples
KLM Cityhopper introduces Virtual Reality training for pilots
KLM Royal Dutch Airlines has announced that starting November 5, the company’s regional airline subsidiary…
4. November 2020China’s Palace Museum Takes Visitors On VR journeyExamples
China’s Palace Museum Takes Visitors On VR journey
China's Palace Museum, also known as the Forbidden City, can now be experienced by people…
3. November 2020Virtual und Augmented Reality: Eintauchen und erlebenKnowledgeResearch
Virtual und Augmented Reality: Eintauchen und erleben
Campus-Touren, Laborführungen oder Museumsbesuche: Studierende und Forschende tauchen mit VR-Brille und 360-Grad-Videos in virtuelle Wissenswelten…
3. November 2020Der 1.000. Teilnehmer hat Dassault Training Academy absolviertExamples
Der 1.000. Teilnehmer hat Dassault Training Academy absolviert
Die Dassault Training Academy des französischen Herstellers Dassault Aviation hat gerade einen Meilenstein in ihrer…
3. November 2020FDA Designates First VR Device For Chronic PainExamples
FDA Designates First VR Device For Chronic Pain
AppliedVR, a Los Angeles-based virtual reality company, has announced that its EaseVRx headset has received…
3. November 2020New ‘XR For Social Impact’ White Paper Surveys Use Cases For Immersive Technologies In Education, Healthcare, And TrainingExamples
New ‘XR For Social Impact’ White Paper Surveys Use Cases For Immersive Technologies In Education, Healthcare, And Training
Games For Change releases social impact-driven XR landscape survey at the 2020 Unity for Humanity…
3. November 2020Echte Zusammenarbeit im virtuellen RaumKnowledgeResearch
Echte Zusammenarbeit im virtuellen Raum
Collaborative Augmented und Virtual Reality Die Komplexität vieler Produkte erfordert mehr denn je die interdisziplinäre…
3. November 2020VR-Training at Boehringer IngelheimExamples
VR-Training at Boehringer Ingelheim
Boehringer Ingelheim is laying another foundation for innovative pharmaceuticals in the form of a new…
3. November 2020