Skip to main content

In these unprecedented times of Covid-19, everyone is now working virtually even the classrooms are now switched to the virtual rooms with the attendee. Even the official meeting and events are converted into webinars & virtual events.

Recently Finland invited the whole country to the virtual concert.

IMO tech was there in place from decades the only realization is happening in the year 2020 as people are not available physically and social distancing is the normal norm now.

The same happens on the industrial side too. We have made a system so tightly coupled that even an introduction to tech in the place is a bit tricky and complex.

But then we need to bail out the solution as we need to learn a lesson from this present situation and need to prepare us for the future. Before I start dictating the pros and cons of the technology solution I would like to mention that I am a tech lover plus also love to see the impact on society as a major.

I believed that what tech can do in a normal place is phenomenal and is powerful enough to replace the primitive monotonous system of learning. Saying this do you know each fiscal year almost $5000 ~ $10,000 is spent by industry on each individual and this is just in case of the wielding scenario. Source link attached

Now consider this amount of money spent on training and “x” number of individual it is huge and also this requires a lot of manual human intervention during this learning process.

@avidialabs we bring an innovative and technological solution to solve this problem. Our industrial solution is designed in order to cut the cost of this expensive learning methodology.

Check out how it works:

Avidia Labs: Weilding Simulation Avaialble on HTC Vive & Oculus Rift

Now virtual training is helpful in the number of ways:

AR/VR/XR are the immersive technology and has done considerable effect on the perception of the problem-solving. Each tech in their own personal space has relatively solved the problem with manual training methodology.

Considering the potential which can be achieved using these technologies they provide.

Right now many XR/VR devices are available in the market but the winner out of these are HTC & Oculus (this is my opinion might not right with sales number).

Our solution is ready and deployed on the HTC vice & Oculus Rift. We are in also process of making more simulation related to human anatomy like this:

Avidia Labs: Human Anatomy Solution on Oculus Rift & HTC Vive

Our main objective is to “Makes Learning Immersive”.

Quelle:

https://arvrjourney.com/how-virtual-training-simulator-enhancing-the-skill-reducing-the-cost-828447c58710

Anlagenbau: VR für Schulung von Fachpersonal | Virtual Reality MExamples

Anlagenbau: VR für Schulung von Fachpersonal | Virtual Reality M

Messe-Highlight auf der Gastech in Tokio: Linde präsentiert Virtual-Reality-Anwendung zur Schulung von Fachpersonal / Simulation…
21. Juli 2017
A Google Search Expert’s Tips For Better Virtual VacationsExamples

A Google Search Expert’s Tips For Better Virtual Vacations

Foto: Senior Research Scientist for Search Quality at Google Daniel M. Russell poses with a…
4. August 2020
GigXR Continues Content Rollouts and PartnershipsExamples

GigXR Continues Content Rollouts and Partnerships

How GigXR is making more content available to more medical practitioners. GigXR creates and hosts…
14. Dezember 2022

Leave a Reply