Skip to main content

Research firm Omdia has published its latest predictions for the virtual reality market claiming that 6.4m consumer VR headsets will be sold in 2020, with their owners spending $1.1bn on content.

The company reckons that by 2025, 45m VR headsets will be actively used by consumers, who’ll spend $4bn on content that year.

All good, although we’ve been bitten by analyst forecasts before in this space: in 2016 another firm, CCS Insight, boldly predicted that there would be 72m smartphone VR headsets sold in 2020 – yet that entire category has since slumped. That said, Omdia is fairly conservative compared to yet another research firm, Juniper Research, which has just put out some figures claiming consumer VR content will be worth $3bn in 2020, not the $1.1bn claimed by Omdia.

Quelle:

Image by Damir Khabirov / Shutterstock.com

https://www.vrroom.buzz/vr-news/business/report-64m-consumer-vr-headsets-be-sold-2020

5 Ways to Elevate Your Industry XR Applications for SuccessExamples

5 Ways to Elevate Your Industry XR Applications for Success

As technology rapidly evolves, extended reality (XR) is transforming the way businesses operate. By 2029,…
24. Februar 2025
VR hebt Arbeitssicherheitstraining auf ein neues LevelExamples

VR hebt Arbeitssicherheitstraining auf ein neues Level

Bei Arbeiten in der Höhe, zum Teil mit Gabelstaplern oder Hubarbeitsbühnen, ist eine regelmäßige Schulung…
3. März 2023
Manufacturing 4.0: Bridging the Skills Gap in the Era of Smart FactoriesExamples

Manufacturing 4.0: Bridging the Skills Gap in the Era of Smart Factories

Imagine a manufacturing floor where every worker performs at their peak, seamlessly adapting to new…
17. Februar 2025

Leave a Reply