AR and VR tools add something special to learning, and the impact they have on student engagement is unparalleled We all know that augmented reality (AR) and virtual reality (VR) are super fun, but AR and VR tools can also…
CGS, a provider of augmented reality (AR) solutions for business applications and enterprise learning, has recently announced that it has been selected to join Meta’s Quest for Business (ISV) program. The program, formerly called Oculus for Business, is designed to…
Meta CEO, chairman, and controlling shareholder Mark Zuckerberg said face & eye tracking are a big focus for the next version of Quest. In a wide ranging interview with Lex Fridman on his eponymous podcast, Zuckerberg revealed: “There’s a whole…
XRHealth, a provider of therapeutic extended reality (XR) solutions, has recently announced that it has raised USD $10M in funding to expand its virtual healthcare treatment solutions for the Metaverse. The funding was backed by HTC, Bridges Israel impact investment…
Schon bevor der Handwerker das erste Werkzeug in die Hand nimmt, lassen sich dank VR-Brille die neue Küche oder das Bad begehen. Das bietet Vorteile für beide Seiten. Die Technik hat allerdings noch Schwachstellen. Möbel werden bei den handwerklichen Innenarchitekten…
When I talk about virtual reality or the metaverse, there are always people that ask me about its intrinsic risks of escapism and addiction: “Is it possible that people will prefer to live in a virtual world instead of the real…
At MWC 2022 this week, ByteDance and Qualcomm announced a collaboration on XR hardware and software. ByteDance is the Chinese tech giant behind the TikTok social media platform. Last year it acquired Pico, a Chinese startup which launched the first…
The school returns with a new hybrid learning model. Last year, Japanese XR studio Psychic VR Lab went international with its NEWVIEW School, an initiative teaching creators how to build immersive artworks using its STYLY platform. Today, the studio has…
Rocket VR Health, an emerging digital therapeutics company developing clinically validated virtual reality (VR) therapies, has this week announced a research agreement with Massachusetts General Hospital (MGH), the original and largest teaching hospital of Harvard Medical School. Rocket VR Health’s…
Noch nutzen die wenigsten Handwerksbetriebe Augmented und Virtual Reality. Doch das könnte sich bald ändern. In verschiedenen Projekten werden derzeit Anwendungschancen von VR und AR für Betriebe getestet. In mehreren Forschungsarbeiten wird erprobt, wie das Handwerk in Zukunft von Virtual-…
Clinicians can help patients recover from strokes while they’re anywhere in the world—even states or countries far away from each other—by using a combination of robotics and virtual-reality devices. It’s happening at Georgia Institute of Technology, where Nick Housley runs…
What makes VR VR? Can 360° videos be VR? A lot of people don’t understand the difference between 360-degree video and virtual reality – and in some cases, the difference can be pretty subtle. It would be handy if hardware…
Classic Owlchemy Labs in all its colourful glory. Owlchemy Labs is a pioneer in the virtual reality (VR) space, clearly understanding from the outset that what gamers need is plenty of interaction, no matter how silly or small that might…
Incannex Healthcare Limited, a clinical-stage pharmaceutical company developing medicinal cannabis pharmaceutical products and psychedelic medicine therapies, has this week announced that it has executed a license agreement with Monash University, a public research university based in Melbourne, Australia, to develop…
Die gesetzliche Krankenversicherung (GKV) sollte Therapien erstatten, die auf Technologien der virtuellen Realität (VR) beruhen. Dafür macht sich die Deutsche Gesellschaft für Klinische Neurophysiologie und Funktionelle Bildgebung (DGKN) stark. Therapeuten können VR-gestützte Therapieverfahren, die vom Computerspiel-Bereich inspiriert sind, in konventionelle Reha-Maßnahmen integrieren…