There’s a long way to go In the online auction market OpenSea, you can pay around $600 to buy a portrait of a robot in streetwear — and, if you’re lucky, a stake in a new media empire. The robot…
So, Facebook announced its rebrand a couple of weeks ago. Let’s get into it. The social media giant will be positioning itself ready to build the metaverse, and in keeping with that goal, it changed its parent-company name to ‘Meta’.…
Cooperative Innovations, the studio behind virtual reality (VR) party title Spaceteam VR, unveiled in early 2020 a project called Curatours. A platform designed to off VR users virtual tours of museums and galleries. Today, the first tour has now gone…
Leaders, are you empowering your people to connect in new ways and think ahead? If your organization is planning or building digital experiences for your brand or your client brands, then this cry is for you. Virtual Reality (VR) and…
VRM Switzerland, a manufacturer of virtual reality (VR) helicopter simulators, has this week been presenting its latest development, the Airbus H125 training device, at European Rotors, a rotorcraft industry event being held in Cologne, Germany. According to VRM, pilots with…
So, ich habe dazu gelernt. Ich bereite mich vor für die nächste VR-Experimentiersession. Ich habe den Account für Arthur am PC am selben Tag eröffnet und alles gemacht, was für das Einrichten so benötigt wird. Auch den Avatar wollte ich…
n Sachen Digitalisierung hinkt Deutschland im internationalen Vergleich hinterher. Die Gründe dafür sind vielfältig: Mal ist es der mangelnde Netzausbau, mal die komplizierte Förderpolitik, manchmal sind es aber auch Gründe, die längst keine mehr sind. Mythen, mit denen man aufräumen…
The growing body of evidence (Radianti et al., 2020; Zweifach and Triola, 2019; Andrews et al., 2019) supports the claim that extended reality (XR) technologies can improve learning. Unsurprisingly, the use of these technologies in medical education is increasing. XR technologies…
Wave Company, a South Korean sports tech business, has recently announced that it is launching ‘ElecSuit’, an advanced electro-haptic suit that will combine electronic muscle stimulation (EMS) with virtual reality (VR) by using the company’s proprietary conductive silicone technology “ElecSil”…
In most cases, users will not be spending a large amount of time in an XR headset, so it’s safe to assume that over time they may forget the various controller options needed to interact within a specific application. This…
Change is upon us. Our gauges for reality are shifting. Societies, cultures, and economies are about to undergo an exponential expansion to realms literally out of this world. Our definitions of who we are, and how we look and act…
According to New Zealand’s latest research virtual reality to address mental health issues is showing potential. The new study was headed by a computer science senior lecturer and co-authored by a PhD student. The lecturer-student team is also conducting a…
EEG sensors utilize brain waves, and EMG sensors use muscle response to manipulate digital objects in the virtual space. There aren’t very many options on the market right now, and are mostly only used for specialized cases such as medical…
Is your body ready? Facebook has rebranded itself to Meta, and is fully committed to building a metaverse. To achieve its grand vision, it’ll need to launch multiple groundbreaking devices, controllers, and supporting hardware. The company has already shown off…
BMH investiert in No-Code-VR- und AR-Learning-Anbieter 3spin Wiesbaden / Darmstadt, 18. November 2021 – Die BMH Beteiligungs-Managementgesellschaft Hessen mbH beteiligt sich mit ihren Fonds Hessen Kapital III und der Mittelständischen Beteiligungsgesellschaft Hessen (MBG H) an 3spin. Das junge Software-as-a-Service-Unternehmen (SaaS)…