ImagineAR sign a $10 million deal to push a blueprint for immersive tourism services XR is growing, and so are its use cases. While here at XR Today, we discuss at length use cases like healthcare and heavy industry; for…
Da die Kulturindustrie immer mehr zu einer wichtigen Triebkraft für das Wirtschaftswachstum und die Bewahrung der nationalen Identität wird, unternimmt Dong Nai strategische Schritte, um das große Potenzial dieses Bereichs auszuschöpfen. Dong Nai wird nicht nur viele kreative Kulturprodukte schaffen,…
Workplace violence remains a significant concern for businesses worldwide, manifesting in various forms ranging from verbal threats and harassment to physical aggression and active shooter incidents. According to the American Medical Compliance (AMC), nearly 2 million workers in the U.S.…
Erlebe die Zukunft des Lernens mit und für XR & KI In einer Welt, in der kontinuierliches Lernen entscheidend für den Erfolg ist, hebt die HumanAIse Immersive Academy das Re-/Upskilling auf ein neues Level. Durch die Kombination von Extended Reality…
Die Kaufmännische Schule Bad Mergentheim (KSM) entwickelt als Teil des landesweiten Innovationsprojektes „innolabBS“ (Innovationslabor berufliche Schulen) virtuelle Lernumgebungen für die Schülerinnen und Schüler. Landrat Christoph Schauder überzeugte sich kürzlich gemeinsam mit Dezernentin Ursula Mühleck, Schulleiter Volker Stephan und Vertretern des…
Extended reality (XR) will reach a turning point in 2025, marked by advances in HW, the integration of AI and a growing and uncertain battle between ecosystems. Following the official announcement of Android XR at the end of 2024, together…
Last week at the SHAPE MENA event, members of the Global Shapers community did more than just explore XR (extended reality technology) —they immediately started brainstorming how to apply it in their own fields. What stood out to me was…
At Lucid Reality Labs, we see a growing interest among our clients and target audiences in integrating smart glasses technology into their businesses. To better understand this trend, we decided to explore the evolving landscape of smart glasses and XR…
Picture this: an engineering student doesn’t have to imagine the inside of a jet engine; they can walk around inside one. A medical student isn’t just looking at a 2D chart of the human heart; they’re navigating its chambers in…
More than a third surveyed for one study reported abuse in these virtual environments “Breaking out of reality and exploring different worlds” is what Alex P. enjoys most about using his virtual reality, or VR, headset. The 12-year-old lives in…
Aria Gen 2 adds head tracking, eye tracking, hand tracking, and audio to Meta's research glasses, and it's already being tested to help vision impaired people navigate indoors. Meta's Aria glasses are not products, nor are they prototypes of future…
Symphoni blends conducting with spellcasting in a new mixed reality rhythm game, and it's out soon on Quest. Developed by techToy Studio, Symphoni promises a rhythmic adventure on Quest 2, Pro and 3/3S. Focused on classical music with composers ranging…
Can an AR strategy take your business to the next level? The short answer is yes. Here, you can find out how it optimizes your business processes, training, and customer relationships, all while staying ahead of your competitors. Should Your…
In this era of AI-driven innovation, digital twins, and XR, NVIDIA's recent announcements have expanded opportunities and empowered industries, developers, and end-users, redefining the boundary of XR Technology. Lucid Reality Labs dives into NVIDIA’s recent announcements through the lens of…
Meta launches Horizon managed services, a new enterprise-grade Quest MDM service with direct support from ManageXR and ArborXR This week, major news comes from the Meta camp. Following internal calls to action to move the innovation needle, it appears that…