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ThirdEye Gen Exploring Drone Partnerships for EMS and Enterprise UseExamples
ThirdEye Gen Exploring Drone Partnerships for EMS and Enterprise Use
ThirdEye CEO and founder, Nick Cherukuri, on AR, drones, EMS, and more. One of the…
4. Mai 2021
„VR Space Cube“- Thüringens größter Virtual-Reality-SpielplatzKnowledgeResearch
„VR Space Cube“- Thüringens größter Virtual-Reality-Spielplatz
Am 12. Mai eröffnet in Gera das „VR Space Cube“- Thüringens größter Virtual-Reality-Spielplatz, der viel…
4. Mai 2021
Top 5 Virtual Reality Challenges — From Pricing to Ethical Issues and Health EffectsExamples
Top 5 Virtual Reality Challenges — From Pricing to Ethical Issues and Health Effects
Even though virtual reality is being used by many companies, educational institutions, and government organizations,…
4. Mai 2021
Talespin Expands Immersive Soft Skills Learning Content LibraryExamples
Talespin Expands Immersive Soft Skills Learning Content Library
Training solution specialist Talespin has been building up its library of content aimed specifically at…
4. Mai 2021
EASA hat ein Virtual Reality Flight Training Device zugelassenExamples
EASA hat ein Virtual Reality Flight Training Device zugelassen
Flugtraining mit Hilfe von Virtual Reality : Die EASA hat nun einen ersten derartigen Simulator…
4. Mai 2021
How VR helped one student learn GermanExamples
How VR helped one student learn German
How VR helped one student learn German When I first arrived in Austria I was…
4. Mai 2021
Campfire emerges from stealth to unveil its unique Holographic Collaboration System for professional 3D design workflowsExamples
Campfire emerges from stealth to unveil its unique Holographic Collaboration System for professional 3D design workflows
Campfire, a new startup focused on holographic collaboration for design and engineering workflows, has today…
3. Mai 2021
Hochschule Luzern sucht nach Master DozentKnowledgeResearch
Hochschule Luzern sucht nach Master Dozent
Wir haben auf einer Job-Plattform eine Ausschreibung für eine Stelle als Dozent/in AR/VR (60-100%) für…
3. Mai 2021
HTX Labs awarded SBIR Phase II contract with US Air Force to deploy its EMPACT Virtual Reality platform for aircrew trainingExamples
HTX Labs awarded SBIR Phase II contract with US Air Force to deploy its EMPACT Virtual Reality platform for aircrew training
HTX Labs, a provider of immersive training and simulation programs, has today announced that it…
3. Mai 2021
How To Combat The Learner Engagement Challenge By Creating Immersive Learning ExperiencesKnowledgeResearch
How To Combat The Learner Engagement Challenge By Creating Immersive Learning Experiences
The current work from home (WFH) dynamics are replete with distractions that erode learner focus…
3. Mai 2021