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Reale Brillen für virtuelle WeltenHardwareKnowledge

Reale Brillen für virtuelle Welten

Ob ganz virtuell oder nur zum Teil: Wer durch aktuelle VR-/AR-/MR-Brillen blickt, taucht immer tiefer…
16. Januar 2020
Vuzix Confirms New, Smaller Smartglasses Model with Fashion-Friendly DesignHardwareKnowledge

Vuzix Confirms New, Smaller Smartglasses Model with Fashion-Friendly Design

The recent industry whispers in augmented reality are mostly about Apple and its rumored fashion-friendly…
14. Januar 2020
Panasonic Unveils World’s First Ultra HD VR Eyeglasses – CES2020HardwareKnowledge

Panasonic Unveils World’s First Ultra HD VR Eyeglasses – CES2020

The lightweight VR glasses offer HDR visuals without the dreaded “screen-door” effect. With CES 2020…
8. Januar 2020
Pico Unveils Neo 2 Standalone Headset with Integrated Eye-tracking – CES2020HardwareKnowledge

Pico Unveils Neo 2 Standalone Headset with Integrated Eye-tracking – CES2020

Pico Interactive, the company behind a number of enterprise-focused standalone VR headsets, unveiled their newest…
7. Januar 2020
$2.6 billion later, Magic Leap looks in troubleHardwareKnowledge

$2.6 billion later, Magic Leap looks in trouble

Only 6,000 headsets sold? At some point AR glasses may go mainstream, but Magic Leap…
12. Dezember 2019
Enterprise VR: How VRgineers is Creating the Ultimate HMD for SimulationHardwareKnowledge

Enterprise VR: How VRgineers is Creating the Ultimate HMD for Simulation

VRFocus interviewed CEO and co-founder Marek Polčák. https://youtu.be/sKKDfsYxIMc The consumer virtual reality (VR) market is…
13. November 2019