(c) 2025 – Torsten Fell

What is Canon’s Kokomo ImmersiveCalling Solution?KnowledgeSoftware/Apps
What is Canon’s Kokomo ImmersiveCalling Solution?
Canon takes a deeper dive into immersive solutions with its Meta Quest-native platform Canon recently…
10. Mai 2023
7 Things You Can Do to Overcome VR Motion SicknessKnowledgeResearch
7 Things You Can Do to Overcome VR Motion Sickness
Motion sickness is hardly the flashiest aspect of VR, but it’s a real problem for…
10. Mai 2023
Taqtile develops QR code alternative for AR spatial anchoring with new ‘Touch Alignment’ featureKnowledgeSoftware/Apps
Taqtile develops QR code alternative for AR spatial anchoring with new ‘Touch Alignment’ feature
Taqtile, Inc., a provider of augmented reality (AR)-based work instruction solutions, has announced this week…
9. Mai 2023Unity releases ‘Unity Industry’ solution for enterprises building real-time 3D experiencesKnowledgeSoftware/Apps
Unity releases ‘Unity Industry’ solution for enterprises building real-time 3D experiences
Unity, a leading platform for creating and growing real-time 3D (RT3D) content, has announced ‘Unity…
9. Mai 2023AI, the Metaverse, and the Classroom: the Collision ArrivesKnowledgeResearch
AI, the Metaverse, and the Classroom: the Collision Arrives
Two people walk into an emergency room and approach the desk. They are completely unrelated…
5. Mai 2023The Metaverse: A New Frontier In Technology And InterconnectivityKnowledgeMetaverse
The Metaverse: A New Frontier In Technology And Interconnectivity
The term "metaverse" has been around for decades but has recently gained significantly more attention as tech…
5. Mai 2023ARuVR Release No-Code Authoring SystemExamplesKnowledgeSoftware/Apps
ARuVR Release No-Code Authoring System
Enterprise end-users can easily create immersive learning solutions with ARuVR Today, ARuVR, a platform for…
4. Mai 2023Future Education 3.0KnowledgeResearch
Future Education 3.0
Welcome to our newsletter on the latest developments in AI and education. In this edition,…
3. Mai 2023It’s Time To Walk Away From Legs in VRKnowledgeResearch
It’s Time To Walk Away From Legs in VR
Controllers and hand tracking cover most of virtual reality’s input needs, but what about the…
3. Mai 2023Erweiterter Tastsinn durch Tattoos: So werden virtuelle Welten besser begreifbarHardwareKnowledge
Erweiterter Tastsinn durch Tattoos: So werden virtuelle Welten besser begreifbar
Hauchdünne elektronische Folien, die sich wie Abzieh-Tattoos auf den Körper auftragen, ermöglichen realistisches haptisches Feedback.…
27. April 2023