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In Real Life: The L&D Hype (Cycle) ContinuesKnowledgeResearch

In Real Life: The L&D Hype (Cycle) Continues

My column from one year ago was titled “Learning Will Not Change in 2019.” I…
4. Februar 2020
Digitalisierung für den BlaumannKnowledgeResearch

Digitalisierung für den Blaumann

Die Software, die genutzt wird, um etwa Google-Glass-Brillen zu nutzen, kommt aus Bremen. Hersteller Ubimax…
4. Februar 2020
In the Trucking Industry, VR Simulator Training Moves to Center StageKnowledgeResearch

In the Trucking Industry, VR Simulator Training Moves to Center Stage

In the Trucking Industry, VR Simulator Training Moves to Center Stage Recent research from Brandon…
3. Februar 2020
What Is Apple’s Big Augmented Reality Plan This 2020?KnowledgeResearch

What Is Apple’s Big Augmented Reality Plan This 2020?

KEY POINTS Apple hasn't announced any plans for AR, despite CEO Tim Cook's apparent push…
3. Februar 2020
Immersive Learning; the use of future technology in the classroomKnowledgeResearch

Immersive Learning; the use of future technology in the classroom

On the 28th October, the Higher Technology Skills (HTS) academy within City College Plymouth completed…
1. Februar 2020
Leadership Development and Immersive LearningKnowledgeResearch

Leadership Development and Immersive Learning

Summary The focus of this study is leadership learning in small business organisations using immersive technologies.  Taking…
30. Januar 2020
The benefits of VR-LearningKnowledgeResearch

The benefits of VR-Learning

Young people are the experts of tomorrow. This raises many questions about the education for…
30. Januar 2020
The Future Of Edtech And Learning In India From An AR/VR LensKnowledgeResearch

The Future Of Edtech And Learning In India From An AR/VR Lens

In the 21st century, technology is taking over education — be it skill-building programmes in…
30. Januar 2020