(c) 2025 – Torsten Fell

Hands-on: Pico ‘VR Glasses’ Prototype is the Most Impressive VR Viewer YetHardwareKnowledge
Hands-on: Pico ‘VR Glasses’ Prototype is the Most Impressive VR Viewer Yet
But 3DOF tracking doesn't cut it in 2020 This week at CES 2020, Pico quietly…
20. Januar 2020
2020 for ‘20: Immersive Learning VR/AR in Learning Trends Reports – updateKnowledgeResearch
2020 for ‘20: Immersive Learning VR/AR in Learning Trends Reports – update
2020 the Year of Immersive Learning (VR/AR)? i analyzed and compiled the current blog articles…
19. Januar 2020
Can Augmented Reality Shorten the Learning Curve?KnowledgeResearch
Can Augmented Reality Shorten the Learning Curve?
Exploring the benefits of augmented reality in education and corporate training. Burgeoning technologies like augmented…
19. Januar 20209 Augmented Reality Trends to Watch in 2020: The Future is HereKnowledgeResearch
9 Augmented Reality Trends to Watch in 2020: The Future is Here
On the eve of the upcoming 2020, we decided to summarize the achievements of the…
17. Januar 2020
Handheld Scanners By Artec 3D Scan And Capture The Real World In SecondsHardwareKnowledge
Handheld Scanners By Artec 3D Scan And Capture The Real World In Seconds
Artec 3D bridges the gap between the Milky Way and the metaverse with instant 3D…
16. Januar 2020The Pro Gamer’s Secret Training Tool? Eye Tracking.KnowledgeResearch
The Pro Gamer’s Secret Training Tool? Eye Tracking.
Riot Games’ League of Legends is one of the top games in the rapidly growing…
16. Januar 2020
The Death of the Training Department (Part Seven) : Assessing AssessmentKnowledgeResearch
The Death of the Training Department (Part Seven) : Assessing Assessment
A series of blog posts encouraging discussion about the future of enterprise training and L&D.…
16. Januar 2020
Nau besucht die neue VR City in ZürichKnowledgeResearch
Nau besucht die neue VR City in Zürich
Nau hat die VR-City in Zürich besucht. Dabei konnten die Journalisten nebst einigen Problemen vom…
16. Januar 2020
Reale Brillen für virtuelle WeltenHardwareKnowledge
Reale Brillen für virtuelle Welten
Ob ganz virtuell oder nur zum Teil: Wer durch aktuelle VR-/AR-/MR-Brillen blickt, taucht immer tiefer…
16. Januar 2020
VR Training: The Scalable, Almost Real World Way to LearnKnowledgeResearch
VR Training: The Scalable, Almost Real World Way to Learn
Organizations of all sizes often struggle with a similar problem – how to scale consistent…
15. Januar 2020