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5G Is The Technology That Will Push AR Into The MainstreamKnowledgeResearch

5G Is The Technology That Will Push AR Into The Mainstream

With the advent of 5G technology, many industries are poised to be reshaped. From self-driving…
3. Januar 2020
Adobe Purchases Oculus Medium Immersive 3D Sculpting AppKnowledgeSoftware/Apps

Adobe Purchases Oculus Medium Immersive 3D Sculpting App

A match made in heaven.  Earlier this morning Adobe announced the purchase of Oculus’ 3D…
3. Januar 2020
The XR Association Releases New Guidelines for Social VRKnowledgeResearch

The XR Association Releases New Guidelines for Social VR

Just in time for 2020, the XR Association has released new guidelines for social VR…
3. Januar 2020
How Τo Boost Employee Performance With Virtual Reality Training (VR)KnowledgeResearch

How Τo Boost Employee Performance With Virtual Reality Training (VR)

Virtual Reality training (VR) can make new hires feel confident in their roles, mitigate stress…
3. Januar 2020
New XR Company, GIGXR, Takes Over Educational XR From PearsonKnowledgeResearch

New XR Company, GIGXR, Takes Over Educational XR From Pearson

A new XR company, GIGXR, was recently founded solely for a very special acquisition. That…
2. Januar 2020
Studium und Digitalisierung – Ingenieursausbildung in der KritikKnowledgeResearch

Studium und Digitalisierung – Ingenieursausbildung in der Kritik

Die Ingenieursstudiengänge an deutschen Hochschulen seien veraltet und die Studenten im digitalen Bereich nicht besonders…
2. Januar 2020
The Best Virtual Reality Apps for ChildrenKnowledgeSoftware/Apps

The Best Virtual Reality Apps for Children

Not all VR experiences are recommended for children, but these virtual reality apps were developed…
1. Januar 2020
What Does 2020 Hold for XR Beyond Gaming?KnowledgeResearch

What Does 2020 Hold for XR Beyond Gaming?

Usage of Augmented Reality, Virtual Reality and Mixed Reality, collectively known as Extended Reality or…
31. Dezember 2019