(c) 2025 – Torsten Fell

8 Ways to Create a Better UX in Virtual RealityKnowledgeResearch
8 Ways to Create a Better UX in Virtual Reality
Virtual reality is a new and complex addition to the eLearning ecosystem. Designing user experiences…
25. Juni 2019
The Effects of Immersion and Real-World Distractions on Virtual Social InteractionsKnowledgeResearch
The Effects of Immersion and Real-World Distractions on Virtual Social Interactions
Cyberpsychology, Behavior, and Social NetworkingVol. 22, No. 6 Abstract This study explores the independent and…
24. Juni 2019
VR Awards 2019 Finalists Include Quest … Education ExperienceKnowledgeResearch
VR Awards 2019 Finalists Include Quest … Education Experience
The VR Awards 2019 are gearing up to take place in November. That’s a little…
24. Juni 2019#018 Immersive Learning Podcast – eigenes VR-App in mache, erste Test-Apps Oculus QuestKnowledgePodcast
#018 Immersive Learning Podcast – eigenes VR-App in mache, erste Test-Apps Oculus Quest
Podcast rund um das Thema Lernen und Arbeiten mit und in Virtual-/Augmented (VR/AR) und Mixed…
23. Juni 2019Ausgaben für AR und VR nehmen markant zuKnowledgeResearch
Ausgaben für AR und VR nehmen markant zu
Marktforscher IDC hat dem Markt für Augmented und Virtual Reality massives Wachstum vorausgesagt. Immer mehr…
21. Juni 2019Three AR Applications That Boost Frontline Worker ProductivityKnowledgeResearch
Three AR Applications That Boost Frontline Worker Productivity
The manufacturing industry is experiencing a well-documented skills shortage, as the number of retiring workers…
21. Juni 2019VR/AR made in SwitzerlandKnowledgeResearch
VR/AR made in Switzerland
Schweizer Firmen forschen und entwickeln Virtual- und Augmented-Reality-Lösungen für die ganze Welt – bis nach…
20. Juni 2019HTC Invests in 17 AR/VR Startups in Latest Vive X Accelerator ProgramKnowledgeResearch
HTC Invests in 17 AR/VR Startups in Latest Vive X Accelerator Program
HTC is now on its fourth batch in its $100 million accelerator program, which offers…
19. Juni 2019For Sennheiser, Image Is Info, Audio Is EmotionKnowledgeResearch
For Sennheiser, Image Is Info, Audio Is Emotion
- Lounge speaks to the CEO of Sennheiser on the evolution of headphones, and the…
19. Juni 2019Microsoft Tools Bring VR Access to Low-Vision, Blind UsersKnowledgeResearch
Microsoft Tools Bring VR Access to Low-Vision, Blind Users
As a highly visual medium, VR presents a challenge to developers committed to creating inclusive,…
18. Juni 2019