Skip to main content

CGS®, a global provider of applications, enterprise learning, and outsourcing services, announced in advance of the AWE Conference an industry-first XR Immersive Learning as a Service (ILaaSTM) solution that enables companies to accelerate and transform how they improve performance of their workforce digitally. The new ILaaS platform is powered by CGS’s TeamworkARTM and LaunchpadXRTM technologies. It removes barriers for enterprise organizations as they launch, deploy and scale learning experiences with virtual reality (VR) and augmented reality (AR.) CGS clients, including the American Red Cross, Mcdonald’s, and Scoot Airlines, are already using the new ILaaS solution for next-level XR support and strategy without making a large upfront investment in needs assessments, hardware, logistics, staff, 3D content, integrations and reporting infrastructure.

“Immersive Learning as a Service is an exciting solution for companies that want to onboard, train and improve teams’ performance using mixed reality. TeamworkAR by CGS provides everything needed to quickly design and launch enterprise immersive experiences – from designing and testing the proof of concept through full-service logistics and content creation with leading hardware and software partners such as Google, Hololens, Matterport, Meta, RealWear, ServiceNow, and Twilio,” said Doug Stephen president, enterprise learning division, at CGS. “ILaaS is especially beneficial for large enterprises looking to execute collaboration at scale while reducing costs, complexity, risk, and time-to-performance. It allows them to pilot MR and demonstrate ROI without the headache of procuring devices they might not need in the future.”

The CGS ILaaSTM solution can be adapted for any industry and was recently deployed by one of the largest U.S. nonprofit humanitarian organizations to train thousands of phlebotomists in the field. This resulted in a 75% increase in volunteer ramp-up time, a 70%increase in training enrollment, and savings of $6.5 million over a three-year period for the non-profit.

“Training and remote assistance prevail as high-value use cases for AR/VR, and streamlining access to those use cases only strengthens that value,” says Eric Abbruzzese, Research Director with ABI Research. “Ensuring interoperability and integration with existing systems and devices can be challenging, but having a flexible portfolio with professional service support is a boon for any company at any stage of XR maturity.”

Quelle:

https://trainingindustry.com/press-release/content-development/cgs-unveils-industry-first-extended-reality-immersive-learning-as-a-service-ilaastm-solution-seamlessly-integrates-xr-into-employee-training-programs/
New iPad Pro Gets LiDAR Scanner for Improved ARHardwareKnowledge

New iPad Pro Gets LiDAR Scanner for Improved AR

LiDAR, the light detection and ranging technology, is usually found in commercial and industrial equipment…
27. März 2020
The Neuroscience of Immersion: How Virtual Reality Reshapes the BrainExamples

The Neuroscience of Immersion: How Virtual Reality Reshapes the Brain

Virtual reality (VR) is not just an escape into digital landscapes—it is a neurological revolution.…
26. Februar 2025
Informatiker aus Göttingen testet, wie benutzerfreundlich Virtual Reality istKnowledgeResearch

Informatiker aus Göttingen testet, wie benutzerfreundlich Virtual Reality ist

Mit einer eigens entwickelten Technologie testet der Göttinger Informatiker Dr. Patrick Harms, wie benutzerfreundlich Virtual…
30. Mai 2019

Leave a Reply