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Virtual, augmented, mixed, and extended reality (VR/AR/MR/XR) have proven to be transformative in various industries, with immersive training being one of the top applications. The profound benefits of XR learning have led to the development of new use cases that cater to the specific needs of enterprises. One such use case is in the field of first aid training, which is being revolutionized through collaboration between Warpin Reality and the Swedish Red Cross.

Warpin Reality, a VR company, partnered with the Swedish Red Cross to democratize access to first aid training in critical areas such as workplaces and difficult environments. The collaboration aims to address the upskilling crisis faced by global workforces, where emergency medical treatment is an essential component of first-day training.

The collaboration began when the Swedish Postal Service, one of Warpin Reality’s clients, expressed a need for a VR first aid trainer for their staff. Recognizing the potential of this solution, Warpin Reality reached out to the Swedish Red Cross, and they gladly joined forces. The goal was to scale this innovation to more companies, providing them with effective first aid training.

The challenge was to create engaging training scenarios for participants. Warpin Reality and the Swedish Red Cross developed five realistic scenarios that simulate emergencies such as someone collapsing, major bleeding, blocked airways, and signs of stroke. By immersing themselves in these scenarios, trainees can learn and observe how different actions and interventions affect the outcome of the simulation.

The VR first aid curriculum incorporates a technology stack that leverages the empathetic power of virtual reality. Research has shown that individuals are 3.75 times more emotionally connected to VR content and acquire 70 percent of their knowledge through experiential learning. VR allows trainees to put themselves in difficult situations within a safe space, enabling them to practice and gain muscle memory. The metrics indicate that VR training is more efficient, with trainees learning four times faster and being 275 times more confident in taking action.

By using immersive VR training, first aid education can be conducted more efficiently and effectively. Traditional training methods that rely on mannequins or theoretical exercises often struggle to hold trainees’ attention for extended periods of time. With VR, the education becomes more realistic and engaging, leading to faster knowledge acquisition and better retention.

The introduction of Meta Quest 3, an advanced VR headset, brings new opportunities to democratize these training modules. The accessibility and portability of the Meta Quest 3 enable individuals to access the immersive training wherever they are, allowing for greater flexibility and widespread adoption.

Immersive training through VR is proving to be a game-changer in various industries, and the collaboration between Warpin Reality and the Swedish Red Cross is a testament to its transformative power in first aid education. As more companies and organizations embrace this technology, the benefits for humanity will continue to expand, making the world a safer place.

Quelle:

https://gameishard.gg/news/immersive-training-and-virtual-reality-revolutionize-first-aid-education/396173/
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