(c) 2025 – Torsten Fell

Report: 6.4M Consumer VR Headsets To Be Sold In 2020KnowledgeResearch
Report: 6.4M Consumer VR Headsets To Be Sold In 2020
Research firm Omdia has published its latest predictions for the virtual reality market claiming that 6.4m consumer…
14. Dezember 2020
AR & VR Market Gains $2 Billion In Investments In 2020KnowledgeResearch
AR & VR Market Gains $2 Billion In Investments In 2020
The Augmented Reality (AR) and Virtual Reality (VR) market has recorded more than $2 billion…
18. November 2020
2020 for ‘20: Immersive Learning VR/AR in Learning Trends Reports – updateKnowledgeResearch
2020 for ‘20: Immersive Learning VR/AR in Learning Trends Reports – update
2020 the Year of Immersive Learning (VR/AR)? i analyzed and compiled the current blog articles…
19. Januar 2020E-Learning Virtual Reality Market by Component (Devices, Software, and Services) and By Application (Academic and Corporate Training)KnowledgeResearch
E-Learning Virtual Reality Market by Component (Devices, Software, and Services) and By Application (Academic and Corporate Training)
Global Industry Perspective, Comprehensive Analysis, and Forecast, 2018–2027 Global e-learning virtual reality market expected to…
7. Januar 2020Maschinenbauer sind Vorreiter der DigitalisierungKnowledgeResearch
Maschinenbauer sind Vorreiter der Digitalisierung
Maschinen- und Anlagenbauer sind Vorreiter bei der Nutzung von Augmented Reality (AR) und Virtual Reality…
10. Dezember 2019VR und AR in der Wirtschaft auf dem VormarschKnowledgeResearch
VR und AR in der Wirtschaft auf dem Vormarsch
Virtual Reality (VR) und Augmented Reality (AR) werden in der Wirtschaft immer wichtiger. Das ist…
9. Dezember 2019Extended Reality Will Save Enterprise $13.5 Billion In Training CostsKnowledgeResearch
Extended Reality Will Save Enterprise $13.5 Billion In Training Costs
Extended Reality Will Save Enterprise $13.5 Billion In Training Costs SuperData says 71% of the…
14. Februar 2019