(c) 2025 – Torsten Fell

Gamooz EduTech Powers Learning with AR SolutionsExamples
Gamooz EduTech Powers Learning with AR Solutions
One of India's leading AR firms firms describes its experiences with introducing AR to the…
18. September 2021
XR Education in 2021Examples
XR Education in 2021
A look at exciting and inventive XR education use cases and theories. VR is for…
14. September 2021
The Future Classroom in Shaftesbury School, UK.Examples
The Future Classroom in Shaftesbury School, UK.
We asked Alex More, Lead Teacher of Innovation in Teaching and Learning at Shaftesbury School,…
9. September 2021Virtual reality summer camp gives youths hands-on experienceExamples
Virtual reality summer camp gives youths hands-on experience
Eeleojo Ukwenya adjusted the headset he was wearing and became frozen in time, as the…
7. September 2021Extended Reality In Education: The 5 Ways VR And AR Will Change The Way We Learn At School, At Work And In Our Personal LivesExamples
Extended Reality In Education: The 5 Ways VR And AR Will Change The Way We Learn At School, At Work And In Our Personal Lives
It’s fair to say that a lot of teaching is based on presenting students with…
7. September 2021Virtual Reality in EducationExamples
Virtual Reality in Education
Education is the backbone of a thriving society. Civilizations have focused on the transfer of…
7. September 2021How Schools Use VR Mental Health Hygiene Stations for Teachers and StudentsExamples
How Schools Use VR Mental Health Hygiene Stations for Teachers and Students
Teachers and staff are using virtual reality to develop healthy mental health habits. Students benefit…
19. August 2021Klima-Veränderungen für Jugendliche erlebbar machenExamples
Klima-Veränderungen für Jugendliche erlebbar machen
Japan macht den klugen Schachzug, nutzt Technologie, um das Chaos der Natur zu besiegen!Japan ist…
18. August 2021Immersive Connections – Teaching, Learning, and Creating in VR at Ithaca CollegeExamples
Immersive Connections – Teaching, Learning, and Creating in VR at Ithaca College
Lenovo has been building products and solutions for higher education for a long time, developing…
17. August 2021Virtual Reality Game Is an Effective Tool for Vaping Prevention Among TeensExamples
Virtual Reality Game Is an Effective Tool for Vaping Prevention Among Teens
Yale researchers have developed an immersive, virtual reality video game that helps teens learn about…
6. August 2021