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Januar 2020

Deutsche kümmern sich kaum um digitale Weiterbildung im JobKnowledgeResearch

Deutsche kümmern sich kaum um digitale Weiterbildung im Job

Von Maike Rademaker Wer sich fit macht für die Job-Welt der Zukunft, kann sich vom…
22. Januar 2020
Why Every Organization Needs an Augmented Reality StrategyKnowledgeResearch

Why Every Organization Needs an Augmented Reality Strategy

by Michael E. Porter and James E. Heppelmann There is a fundamental disconnect between the…
22. Januar 2020
Lenovo Announces Oculus Go Competitor For ClassroomsHardwareKnowledge

Lenovo Announces Oculus Go Competitor For Classrooms

Consumer electronics giant Lenovo announced a 3DoF standalone VR headset for the education market. UPDATE:…
21. Januar 2020
PICK&PLAY Introduces Children to AR TechnologyExamples

PICK&PLAY Introduces Children to AR Technology

A look at the AR technology and Grinrise, the company behind it. It’s no secret…
21. Januar 2020
Ed Games Expo Returns With A Full Day Dedicated To VR And AR EducationKnowledgeResearch

Ed Games Expo Returns With A Full Day Dedicated To VR And AR Education

The annual conference brings together industry voices who are leading the way for playful, educational…
21. Januar 2020
Varjo XR-1 ausprobiert: Wenn Computergrafik und Wirklichkeit verschmelzenHardwareKnowledge

Varjo XR-1 ausprobiert: Wenn Computergrafik und Wirklichkeit verschmelzen

Das kombinierte AR-/VR-Headset Varjo XR-1 zeigt ein Kamerabild der Umgebung an und reichert es mit…
21. Januar 2020
The Future of Augmented Reality Blends Virtual With Real-life PerspectivesKnowledgeResearch

The Future of Augmented Reality Blends Virtual With Real-life Perspectives

Virtual reality seems to get all of the attention. But there’s another technology that’s just…
21. Januar 2020
Immersive Economy in the UK Report launchesKnowledgeResearch

Immersive Economy in the UK Report launches

RAPID EXPANSION OF IMMERSIVE TECH COMPANIES IN THE UK The UK’s immersive technologies sector is…
20. Januar 2020