Skip to main content

Research2073

Building Better XR TrainingKnowledgeResearch

Building Better XR Training

Todd Maddox reports on why A/B tests are sub-optimal in building and optimizing immersive training…
30. Juli 2019
Virtual-Reality-Schulungen werden immer beliebterKnowledgeResearch

Virtual-Reality-Schulungen werden immer beliebter

Die Anwendungsbereiche für Virtual Reality (VR) sind fast unbegrenzt, solange es jemanden gibt, der bereit…
30. Juli 2019
Recording And Mixing Audio For Virtual RealityKnowledgeResearch

Recording And Mixing Audio For Virtual Reality

As VR applications and cinematic experiences grow in popularity, so comes a requirement to design,…
25. Juli 2019
Upskilling Immersive LearningKnowledgeResearch

Upskilling Immersive Learning

Der Herbst ist voller Überraschungen und Gelegenheiten sich im Umfeld VR/AR weiterzubilden, nutzen Sie diese…
21. Juli 2019
Dear Reality becomes part of the Sennheiser GroupKnowledgeResearch

Dear Reality becomes part of the Sennheiser Group

Sennheiser acquires a majority stake in the VR/AR audio software company Audio specialist Sennheiser has…
19. Juli 2019
Customer spending on augmented and virtual reality doublesKnowledgeResearch

Customer spending on augmented and virtual reality doubles

Investments span consumer and enterprise / commercial segments Asia Pacific spending on augmented reality and…
18. Juli 2019
Using virtual reality could make you a better person in real lifeKnowledgeResearch

Using virtual reality could make you a better person in real life

If you’ve ever participated in a virtual reality (VR) experience, you might have found yourself…
16. Juli 2019