Skip to main content

Yet more amazing Oculus Quest hand-tracking demos have surfaced online over the past week.

Last week we covered a bunch of new demos from developer Daniel Beauchamp, who showcased Quest hand-tracking used for finger skating and more. Since then, Beauchamp revealed two more impressive videos. The first is for this VR yo-yo demo:

As you can see the string of the yo-yo is attached to the user’s virtual finger, allowing them to perform realistic tricks and get tangled up. Even without the weight of a yo-yo in-hand, this looks like it would be more intuitive than doing the same actions with a Touch controller.

Next up is this decidedly freakier demo, in which the tips of each finger are replaced with… smaller hands mirroring the same movements.

It reminds us of a scene from the Dr. Strange movie. Extending all of the fingers creates a strange and somewhat disgusting pattern. Honestly, we’re kind of glad we haven’t seen this one in VR ourselves; we’re not sure we’d be able to sleep afterwards.

We’re not just talking new demos from Beauchamp this time around, though. Holoception creator Dennys Kuhnert also revealed a pretty incredible demo this week, which looks a little like a Quest version of the Aperture Hand Lab demo for the Valve Index controllers.

It’s a pretty amazing bit of work; by mirroring the user’s arm movements and adding in physics, the user is able to shake hands with their virtual doppleganger and even play a game of rock, paper, scissors.

Facebook still hasn’t opened up hand-tracking for release in apps in the Oculus Store, but there are plenty of interesting games that utilize the feature over on SideQuest. We’ll keep covering any cool Quest hand-tracking demos we find, so check back!

 

Quelle:

https://uploadvr-com.cdn.ampproject.org/c/s/uploadvr.com/new-quest-hand-tracking-demos/?amp

Conference and expo for Virtual and Augmented Reality | DIGILITYEvents

Conference and expo for Virtual and Augmented Reality | DIGILITY

The new VR/AR conference and expo in Germany covers the whole value chain of virtual…
5. Juni 2017
Facebook: Fast 10.000 Angestellte arbeiten an VR und ARKnowledgeResearch

Facebook: Fast 10.000 Angestellte arbeiten an VR und AR

Das sind grosse Zahlen: Knapp ein Fünftel der Belegschaft arbeitet an den Computerplattformen der Zukunft.…
25. März 2021
Ready Player (Day) One: Upskilling Learners with VR-AR Learning before Going On-SiteExamples

Ready Player (Day) One: Upskilling Learners with VR-AR Learning before Going On-Site

In the agile workplace, employers are discovering the benefits of using virtual, augmented, mixed, and…
23. März 2023

Leave a Reply